Remnant
Remnant is an in-progress narrative-rpg game that meditates on what it’s like to be born in a dying world. Players take on the role of a newly manufactured Search-and-Rescue robot, tasked with saving the lives of others. However, at any moment, the star that sustains their entire civilization could go supernova at any time.
Actors in Remnant are mostly robots: consisting of a base frame with randomized parts placed on top.
A demo of the part swapping mechanic can be played HERE.
Shader animation for switching between parts.
Actor base frame followed by the current parts sets.
By
SpaceOrca/Self
Platform
PC
Year
In-Progress
Colors are applied to the parts in the shader by using a mask texture. Each color channel in the texture masks off a different area so that 3 different colors can be multiplied on top of the monochrome diffuse color.
Left: Mask Texture Center: Diffuse Texture Right: Texture with color applied through the shader.